提交历史

作者 SHA1 备注 提交日期
  Grant Sanderson c563ec2036 Simplifications 1 年之前
  Grant Sanderson 870e88f8c9 First attempt at finding uv coords from 3d space instead of 2d 1 年之前
  Grant Sanderson 7fe84d9263 Don't recompute cross(v01, v12) 1 年之前
  Grant Sanderson 1b3bc7a27c For linearity, check cosine of angle instead of angle 1 年之前
  Grant Sanderson b16f0981f6 No need to set flat stroke defaults in Polygon/Polyline 1 年之前
  Grant Sanderson abbe131e8d Track full cross product and dot product of tangent vectors at joints 1 年之前
  Grant Sanderson 4de0d098ea Allow cross to take an 'out' array 1 年之前
  Grant Sanderson ed2dbfd9b9 Remove unused imports 1 年之前
  Grant Sanderson 8d277af47c Go back the convention of positioning stroke vertices in space before geom shader 1 年之前
  Grant Sanderson 8ac0aa484b Slight tweak to get_unit_normal 1 年之前
  Grant Sanderson 1f613953d6 Don't pre-rotate light source 1 年之前
  Grant Sanderson c3cd64f68c Package reflectiveness, gloss and shadow into a single uniform "shading" 1 年之前
  Grant Sanderson 6e6a30c95a Be sure joint_angles are updated immediately before being read into a shader wrapper 1 年之前
  Grant Sanderson 20222bc7e9 Update imports 1 年之前
  Grant Sanderson f15ac81131 Pull out helper functions from shader_wrapper.py 1 年之前
  Grant Sanderson 7050c7e7b0 Change type for Surface.shader_dtype 1 年之前
  Grant Sanderson 161bf7377d Merge pull request #1965 from 3b1b/data-arrays 1 年之前
  Grant Sanderson bd2d45ebc6 Handle edge case of low ring end 1 年之前
  Grant Sanderson dd0e91015c Account for null family case 1 年之前
  Grant Sanderson 1a15756330 Make sure Mobject.become works with bounding_box 1 年之前
  Grant Sanderson 8ef93b0f9d Treat font_size as a float 1 年之前
  Grant Sanderson a46e580fa4 Make sure resize_preserving_order preserves data type 1 年之前
  Grant Sanderson 3b40ccc987 In Mobject.append_points, have most data default to the last value 1 年之前
  Grant Sanderson ae50748717 Default to resizing_preserving_order in set_points 1 年之前
  Grant Sanderson c23f020d9a Add Mobject.const_data_keys so that interpolations can be faster 1 年之前
  Grant Sanderson db45d9e646 Add array_is_constant 1 年之前
  Grant Sanderson f5480d02ff Tidy up ShaderWrapper.read_in 1 年之前
  Grant Sanderson 3f8c861973 Rename draw_stroke_behind_fill -> stroke_behind 1 年之前
  Grant Sanderson 3a09acd28c Update type hint for ShaderWrapper.uniforms 1 年之前
  Grant Sanderson bdcfbc39ec Cleanup VMobject shader wrapper methods 1 年之前