# Object files .DS_Store .vscode .idea robot_test.png # Examples examples/screen/screen examples/screen/saveCapture.png # examples/bitmap/test.png examples/bitmap/test2.png examples/bitmap/test.tif examples/bitmap/test31.tif examples/bitmap/tocbitmap.png examples/bitmap/teststr.png test/test.png # Debug files *.dSYM/ *.su debug # Architecture specific extensions/prefixes *.[568vq] [568vq].out *.cgo1.go *.cgo2.c _cgo_defun.c _cgo_gotypes.go _cgo_export.* _testmain.go *.o *.ko *.obj *.elf # Precompiled Headers *.gch *.pch # cdeps/hook event/hook vendor # Libraries *.lib # !cdeps/win32/libpng.lib # !cdeps/win32/zlib.lib # !cdeps/win64/libpng.lib # !cdeps/win64/zlib.lib # ## *.a !cdeps/mac/libpng.a !cdeps/mac/amd/libpng.a !cdeps/mac/m1/libpng.a # !cdeps/win32/libpng.a !cdeps/win64/libpng.a !cdeps/win/amd/win32/libpng.a !cdeps/win/amd/win64/libpng.a !cdeps/win/arm/libpng.a # *.la *.lo # Shared objects (inc. Windows DLLs) *.dll *.so *.so.* *.dylib # Executables *.exe *.out *.app *.i*86 *.x86_64 *.hex # Project-local glide cache, RE: https://github.com/Masterminds/glide/issues/736 .glide/ # examples/bitmap/test_IMG.png examples/bitmap/imgToBitmap/test_01.png examples/bitmap/imgToBitmap/test_002.jpeg examples/bitmap/imgToBitmap/test_003.jpeg examples/bitmap/imgToBitmap/test_1.png examples/bitmap/imgToBitmap/test_2.jpeg examples/bitmap/imgToBitmap/test.png examples/bitmap/imgToBitmap/test_7.jpeg robot_img.png examples/bitmap/bitmapTobytes/out.jpg