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- workspace(name = "com_github_ray_project_ray")
- load("//bazel:ray_deps_setup.bzl", "ray_deps_setup")
- ray_deps_setup()
- load("//bazel:ray_deps_build_all.bzl", "ray_deps_build_all")
- ray_deps_build_all()
- # This needs to be run after grpc_deps() in ray_deps_build_all() to make
- # sure all the packages loaded by grpc_deps() are available. However a
- # load() statement cannot be in a function so we put it here.
- load("@com_github_grpc_grpc//bazel:grpc_extra_deps.bzl", "grpc_extra_deps")
- grpc_extra_deps()
- load("@bazel_skylib//lib:versions.bzl", "versions")
- # TODO (shrekris-anyscale): Update the min version to 4.2.2 once Windows uses
- # it in CI.
- # When the bazel version is updated, make sure to update it
- # in setup.py as well.
- versions.check(minimum_bazel_version = "4.2.1")
- # Tools to generate `compile_commands.json` to enable awesome tooling of the C language family.
- # Just run `bazel run @hedron_compile_commands//:refresh_all`
- load("@hedron_compile_commands//:workspace_setup.bzl", "hedron_compile_commands_setup")
- hedron_compile_commands_setup()
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