graphics-internal.h 17 KB

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  1. /******************************************************************************
  2. Copyright (C) 2023 by Lain Bailey <lain@obsproject.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #pragma once
  15. #include "../util/threading.h"
  16. #include "../util/darray.h"
  17. #include "graphics.h"
  18. #include "matrix3.h"
  19. #include "matrix4.h"
  20. struct gs_exports {
  21. const char *(*device_get_name)(void);
  22. int (*device_get_type)(void);
  23. bool (*device_enum_adapters)(gs_device_t *device, bool (*callback)(void *, const char *, uint32_t), void *);
  24. const char *(*device_preprocessor_name)(void);
  25. int (*device_create)(gs_device_t **device, uint32_t adapter);
  26. void (*device_destroy)(gs_device_t *device);
  27. void (*device_enter_context)(gs_device_t *device);
  28. void (*device_leave_context)(gs_device_t *device);
  29. void *(*device_get_device_obj)(gs_device_t *device);
  30. gs_swapchain_t *(*device_swapchain_create)(gs_device_t *device, const struct gs_init_data *data);
  31. void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
  32. enum gs_color_space (*device_get_color_space)(gs_device_t *device);
  33. void (*device_update_color_space)(gs_device_t *device);
  34. void (*device_get_size)(const gs_device_t *device, uint32_t *x, uint32_t *y);
  35. uint32_t (*device_get_width)(const gs_device_t *device);
  36. uint32_t (*device_get_height)(const gs_device_t *device);
  37. gs_texture_t *(*device_texture_create)(gs_device_t *device, uint32_t width, uint32_t height,
  38. enum gs_color_format color_format, uint32_t levels, const uint8_t **data,
  39. uint32_t flags);
  40. gs_texture_t *(*device_cubetexture_create)(gs_device_t *device, uint32_t size,
  41. enum gs_color_format color_format, uint32_t levels,
  42. const uint8_t **data, uint32_t flags);
  43. gs_texture_t *(*device_voltexture_create)(gs_device_t *device, uint32_t width, uint32_t height, uint32_t depth,
  44. enum gs_color_format color_format, uint32_t levels,
  45. const uint8_t *const *data, uint32_t flags);
  46. gs_zstencil_t *(*device_zstencil_create)(gs_device_t *device, uint32_t width, uint32_t height,
  47. enum gs_zstencil_format format);
  48. gs_stagesurf_t *(*device_stagesurface_create)(gs_device_t *device, uint32_t width, uint32_t height,
  49. enum gs_color_format color_format);
  50. gs_samplerstate_t *(*device_samplerstate_create)(gs_device_t *device, const struct gs_sampler_info *info);
  51. gs_shader_t *(*device_vertexshader_create)(gs_device_t *device, const char *shader, const char *file,
  52. char **error_string);
  53. gs_shader_t *(*device_pixelshader_create)(gs_device_t *device, const char *shader, const char *file,
  54. char **error_string);
  55. gs_vertbuffer_t *(*device_vertexbuffer_create)(gs_device_t *device, struct gs_vb_data *data, uint32_t flags);
  56. gs_indexbuffer_t *(*device_indexbuffer_create)(gs_device_t *device, enum gs_index_type type, void *indices,
  57. size_t num, uint32_t flags);
  58. gs_timer_t *(*device_timer_create)(gs_device_t *device);
  59. gs_timer_range_t *(*device_timer_range_create)(gs_device_t *device);
  60. enum gs_texture_type (*device_get_texture_type)(const gs_texture_t *texture);
  61. void (*device_load_vertexbuffer)(gs_device_t *device, gs_vertbuffer_t *vertbuffer);
  62. void (*device_load_indexbuffer)(gs_device_t *device, gs_indexbuffer_t *indexbuffer);
  63. void (*device_load_texture)(gs_device_t *device, gs_texture_t *tex, int unit);
  64. void (*device_load_samplerstate)(gs_device_t *device, gs_samplerstate_t *samplerstate, int unit);
  65. void (*device_load_vertexshader)(gs_device_t *device, gs_shader_t *vertshader);
  66. void (*device_load_pixelshader)(gs_device_t *device, gs_shader_t *pixelshader);
  67. void (*device_load_default_samplerstate)(gs_device_t *device, bool b_3d, int unit);
  68. gs_shader_t *(*device_get_vertex_shader)(const gs_device_t *device);
  69. gs_shader_t *(*device_get_pixel_shader)(const gs_device_t *device);
  70. gs_texture_t *(*device_get_render_target)(const gs_device_t *device);
  71. gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
  72. void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil);
  73. void (*device_set_render_target_with_color_space)(gs_device_t *device, gs_texture_t *tex,
  74. gs_zstencil_t *zstencil, enum gs_color_space space);
  75. void (*device_set_cube_render_target)(gs_device_t *device, gs_texture_t *cubetex, int side,
  76. gs_zstencil_t *zstencil);
  77. void (*device_enable_framebuffer_srgb)(gs_device_t *device, bool enable);
  78. bool (*device_framebuffer_srgb_enabled)(gs_device_t *device);
  79. void (*device_copy_texture)(gs_device_t *device, gs_texture_t *dst, gs_texture_t *src);
  80. void (*device_copy_texture_region)(gs_device_t *device, gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y,
  81. gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w,
  82. uint32_t src_h);
  83. void (*device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src);
  84. void (*device_begin_frame)(gs_device_t *device);
  85. void (*device_begin_scene)(gs_device_t *device);
  86. void (*device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts);
  87. void (*device_end_scene)(gs_device_t *device);
  88. void (*device_load_swapchain)(gs_device_t *device, gs_swapchain_t *swaphchain);
  89. void (*device_clear)(gs_device_t *device, uint32_t clear_flags, const struct vec4 *color, float depth,
  90. uint8_t stencil);
  91. bool (*device_is_present_ready)(gs_device_t *device);
  92. void (*device_present)(gs_device_t *device);
  93. void (*device_flush)(gs_device_t *device);
  94. void (*device_set_cull_mode)(gs_device_t *device, enum gs_cull_mode mode);
  95. enum gs_cull_mode (*device_get_cull_mode)(const gs_device_t *device);
  96. void (*device_enable_blending)(gs_device_t *device, bool enable);
  97. void (*device_enable_depth_test)(gs_device_t *device, bool enable);
  98. void (*device_enable_stencil_test)(gs_device_t *device, bool enable);
  99. void (*device_enable_stencil_write)(gs_device_t *device, bool enable);
  100. void (*device_enable_color)(gs_device_t *device, bool red, bool green, bool blue, bool alpha);
  101. void (*device_blend_function)(gs_device_t *device, enum gs_blend_type src, enum gs_blend_type dest);
  102. void (*device_blend_function_separate)(gs_device_t *device, enum gs_blend_type src_c, enum gs_blend_type dest_c,
  103. enum gs_blend_type src_a, enum gs_blend_type dest_a);
  104. void (*device_blend_op)(gs_device_t *device, enum gs_blend_op_type op);
  105. void (*device_depth_function)(gs_device_t *device, enum gs_depth_test test);
  106. void (*device_stencil_function)(gs_device_t *device, enum gs_stencil_side side, enum gs_depth_test test);
  107. void (*device_stencil_op)(gs_device_t *device, enum gs_stencil_side side, enum gs_stencil_op_type fail,
  108. enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass);
  109. void (*device_set_viewport)(gs_device_t *device, int x, int y, int width, int height);
  110. void (*device_get_viewport)(const gs_device_t *device, struct gs_rect *rect);
  111. void (*device_set_scissor_rect)(gs_device_t *device, const struct gs_rect *rect);
  112. void (*device_ortho)(gs_device_t *device, float left, float right, float top, float bottom, float znear,
  113. float zfar);
  114. void (*device_frustum)(gs_device_t *device, float left, float right, float top, float bottom, float znear,
  115. float zfar);
  116. void (*device_projection_push)(gs_device_t *device);
  117. void (*device_projection_pop)(gs_device_t *device);
  118. void (*gs_swapchain_destroy)(gs_swapchain_t *swapchain);
  119. void (*gs_texture_destroy)(gs_texture_t *tex);
  120. uint32_t (*gs_texture_get_width)(const gs_texture_t *tex);
  121. uint32_t (*gs_texture_get_height)(const gs_texture_t *tex);
  122. enum gs_color_format (*gs_texture_get_color_format)(const gs_texture_t *tex);
  123. bool (*gs_texture_map)(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize);
  124. void (*gs_texture_unmap)(gs_texture_t *tex);
  125. bool (*gs_texture_is_rect)(const gs_texture_t *tex);
  126. void *(*gs_texture_get_obj)(const gs_texture_t *tex);
  127. void (*gs_cubetexture_destroy)(gs_texture_t *cubetex);
  128. uint32_t (*gs_cubetexture_get_size)(const gs_texture_t *cubetex);
  129. enum gs_color_format (*gs_cubetexture_get_color_format)(const gs_texture_t *cubetex);
  130. void (*gs_voltexture_destroy)(gs_texture_t *voltex);
  131. uint32_t (*gs_voltexture_get_width)(const gs_texture_t *voltex);
  132. uint32_t (*gs_voltexture_get_height)(const gs_texture_t *voltex);
  133. uint32_t (*gs_voltexture_get_depth)(const gs_texture_t *voltex);
  134. enum gs_color_format (*gs_voltexture_get_color_format)(const gs_texture_t *voltex);
  135. void (*gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf);
  136. uint32_t (*gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf);
  137. uint32_t (*gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf);
  138. enum gs_color_format (*gs_stagesurface_get_color_format)(const gs_stagesurf_t *stagesurf);
  139. bool (*gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize);
  140. void (*gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf);
  141. void (*gs_zstencil_destroy)(gs_zstencil_t *zstencil);
  142. void (*gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate);
  143. void (*gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer);
  144. void (*gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer);
  145. void (*gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data);
  146. struct gs_vb_data *(*gs_vertexbuffer_get_data)(const gs_vertbuffer_t *vertbuffer);
  147. void (*gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer);
  148. void (*gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer);
  149. void (*gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer, const void *data);
  150. void *(*gs_indexbuffer_get_data)(const gs_indexbuffer_t *indexbuffer);
  151. size_t (*gs_indexbuffer_get_num_indices)(const gs_indexbuffer_t *indexbuffer);
  152. enum gs_index_type (*gs_indexbuffer_get_type)(const gs_indexbuffer_t *indexbuffer);
  153. void (*gs_timer_destroy)(gs_timer_t *timer);
  154. void (*gs_timer_begin)(gs_timer_t *timer);
  155. void (*gs_timer_end)(gs_timer_t *timer);
  156. bool (*gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks);
  157. void (*gs_timer_range_destroy)(gs_timer_range_t *range);
  158. bool (*gs_timer_range_begin)(gs_timer_range_t *range);
  159. bool (*gs_timer_range_end)(gs_timer_range_t *range);
  160. bool (*gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint, uint64_t *frequency);
  161. void (*gs_shader_destroy)(gs_shader_t *shader);
  162. int (*gs_shader_get_num_params)(const gs_shader_t *shader);
  163. gs_sparam_t *(*gs_shader_get_param_by_idx)(gs_shader_t *shader, uint32_t param);
  164. gs_sparam_t *(*gs_shader_get_param_by_name)(gs_shader_t *shader, const char *name);
  165. gs_sparam_t *(*gs_shader_get_viewproj_matrix)(const gs_shader_t *shader);
  166. gs_sparam_t *(*gs_shader_get_world_matrix)(const gs_shader_t *shader);
  167. void (*gs_shader_get_param_info)(const gs_sparam_t *param, struct gs_shader_param_info *info);
  168. void (*gs_shader_set_bool)(gs_sparam_t *param, bool val);
  169. void (*gs_shader_set_float)(gs_sparam_t *param, float val);
  170. void (*gs_shader_set_int)(gs_sparam_t *param, int val);
  171. void (*gs_shader_set_matrix3)(gs_sparam_t *param, const struct matrix3 *val);
  172. void (*gs_shader_set_matrix4)(gs_sparam_t *param, const struct matrix4 *val);
  173. void (*gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val);
  174. void (*gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val);
  175. void (*gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val);
  176. void (*gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val);
  177. void (*gs_shader_set_val)(gs_sparam_t *param, const void *val, size_t size);
  178. void (*gs_shader_set_default)(gs_sparam_t *param);
  179. void (*gs_shader_set_next_sampler)(gs_sparam_t *param, gs_samplerstate_t *sampler);
  180. bool (*device_nv12_available)(gs_device_t *device);
  181. bool (*device_p010_available)(gs_device_t *device);
  182. bool (*device_texture_create_nv12)(gs_device_t *device, gs_texture_t **tex_y, gs_texture_t **tex_uv,
  183. uint32_t width, uint32_t height, uint32_t flags);
  184. bool (*device_texture_create_p010)(gs_device_t *device, gs_texture_t **tex_y, gs_texture_t **tex_uv,
  185. uint32_t width, uint32_t height, uint32_t flags);
  186. bool (*device_is_monitor_hdr)(gs_device_t *device, void *monitor);
  187. void (*device_debug_marker_begin)(gs_device_t *device, const char *markername, const float color[4]);
  188. void (*device_debug_marker_end)(gs_device_t *device);
  189. uint32_t (*gs_get_adapter_count)(void);
  190. #ifdef __APPLE__
  191. /* OSX/Cocoa specific functions */
  192. gs_texture_t *(*device_texture_create_from_iosurface)(gs_device_t *dev, void *iosurf);
  193. gs_texture_t *(*device_texture_open_shared)(gs_device_t *dev, uint32_t handle);
  194. bool (*gs_texture_rebind_iosurface)(gs_texture_t *texture, void *iosurf);
  195. bool (*device_shared_texture_available)(void);
  196. #elif _WIN32
  197. bool (*device_gdi_texture_available)(void);
  198. bool (*device_shared_texture_available)(void);
  199. bool (*device_get_duplicator_monitor_info)(gs_device_t *device, int monitor_idx,
  200. struct gs_monitor_info *monitor_info);
  201. int (*device_duplicator_get_monitor_index)(gs_device_t *device, void *monitor);
  202. gs_duplicator_t *(*device_duplicator_create)(gs_device_t *device, int monitor_idx);
  203. void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
  204. bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
  205. gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
  206. enum gs_color_space (*gs_duplicator_get_color_space)(gs_duplicator_t *duplicator);
  207. float (*gs_duplicator_get_sdr_white_level)(gs_duplicator_t *duplicator);
  208. bool (*device_can_adapter_fast_clear)(gs_device_t *device);
  209. gs_texture_t *(*device_texture_create_gdi)(gs_device_t *device, uint32_t width, uint32_t height);
  210. void *(*gs_texture_get_dc)(gs_texture_t *gdi_tex);
  211. void (*gs_texture_release_dc)(gs_texture_t *gdi_tex);
  212. gs_texture_t *(*device_texture_open_shared)(gs_device_t *device, uint32_t handle);
  213. gs_texture_t *(*device_texture_open_nt_shared)(gs_device_t *device, uint32_t handle);
  214. uint32_t (*device_texture_get_shared_handle)(gs_texture_t *tex);
  215. gs_texture_t *(*device_texture_wrap_obj)(gs_device_t *device, void *obj);
  216. int (*device_texture_acquire_sync)(gs_texture_t *tex, uint64_t key, uint32_t ms);
  217. int (*device_texture_release_sync)(gs_texture_t *tex, uint64_t key);
  218. gs_stagesurf_t *(*device_stagesurface_create_nv12)(gs_device_t *device, uint32_t width, uint32_t height);
  219. gs_stagesurf_t *(*device_stagesurface_create_p010)(gs_device_t *device, uint32_t width, uint32_t height);
  220. void (*device_register_loss_callbacks)(gs_device_t *device, const struct gs_device_loss *callbacks);
  221. void (*device_unregister_loss_callbacks)(gs_device_t *device, void *data);
  222. #elif defined(__linux__) || defined(__FreeBSD__) || defined(__DragonFly__)
  223. struct gs_texture *(*device_texture_create_from_dmabuf)(gs_device_t *device, unsigned int width,
  224. unsigned int height, uint32_t drm_format,
  225. enum gs_color_format color_format, uint32_t n_planes,
  226. const int *fds, const uint32_t *strides,
  227. const uint32_t *offsets, const uint64_t *modifiers);
  228. bool (*device_query_dmabuf_capabilities)(gs_device_t *device, enum gs_dmabuf_flags *dmabuf_flags,
  229. uint32_t **drm_formats, size_t *n_formats);
  230. bool (*device_query_dmabuf_modifiers_for_format)(gs_device_t *device, uint32_t drm_format, uint64_t **modifiers,
  231. size_t *n_modifiers);
  232. struct gs_texture *(*device_texture_create_from_pixmap)(gs_device_t *device, uint32_t width, uint32_t height,
  233. enum gs_color_format color_format, uint32_t target,
  234. void *pixmap);
  235. #endif
  236. };
  237. struct blend_state {
  238. bool enabled;
  239. enum gs_blend_type src_c;
  240. enum gs_blend_type dest_c;
  241. enum gs_blend_type src_a;
  242. enum gs_blend_type dest_a;
  243. enum gs_blend_op_type op;
  244. };
  245. struct graphics_subsystem {
  246. void *module;
  247. gs_device_t *device;
  248. struct gs_exports exports;
  249. DARRAY(struct gs_rect) viewport_stack;
  250. DARRAY(struct matrix4) matrix_stack;
  251. size_t cur_matrix;
  252. struct matrix4 projection;
  253. struct gs_effect *cur_effect;
  254. gs_vertbuffer_t *sprite_buffer;
  255. bool using_immediate;
  256. struct gs_vb_data *vbd;
  257. gs_vertbuffer_t *immediate_vertbuffer;
  258. DARRAY(struct vec3) verts;
  259. DARRAY(struct vec3) norms;
  260. DARRAY(uint32_t) colors;
  261. DARRAY(struct vec2) texverts[16];
  262. pthread_mutex_t effect_mutex;
  263. struct gs_effect *first_effect;
  264. pthread_mutex_t mutex;
  265. volatile long ref;
  266. struct blend_state cur_blend_state;
  267. DARRAY(struct blend_state) blend_state_stack;
  268. bool linear_srgb;
  269. };