提交历史

作者 SHA1 备注 提交日期
  Grant Sanderson 7c561d3757 Edit set_program_uniform 1 年之前
  Grant Sanderson ac3db9b636 Add set_program_uniform function 1 年之前
  Grant Sanderson 772ea792d0 Add check for null VMobject in shader init 1 年之前
  Grant Sanderson ee08c552bf Remove ShaderWrapper.get_program_id 1 年之前
  Grant Sanderson c4777015fc FIx Mobject.replace_shader_code 1 年之前
  Grant Sanderson d10745a379 Have CameraFrame.get_view_matrix and and CameraFrame.get_implied_camera_location use _data_has_changed instead of a refresh arg 1 年之前
  Grant Sanderson 88959df7a8 Use set_color instead of set_rgba_array in vector_field 1 年之前
  Grant Sanderson 3d0fe27c55 Simplify VMobject.set_rgba_array 1 年之前
  Grant Sanderson 4629e08769 Ensure joint_products are computed at both the start and end of an animation 1 年之前
  Grant Sanderson 009f9dd18b Don't call become at the end of Transform 1 年之前
  Grant Sanderson 7f940fbee4 Change how ShaderWrapper uniforms are handled 1 年之前
  Grant Sanderson fbcbbc9a58 Merge pull request #1988 from 3b1b/video-work 1 年之前
  Grant Sanderson 1dcc678b2f Make sure animating a VGroup uniforms will have an effect 1 年之前
  Grant Sanderson ad2e7144b4 Lock uniform keys, the same way data keys are 1 年之前
  Grant Sanderson e36719a21b Use resize_points in Mobject.set_data 1 年之前
  Grant Sanderson c4d698a169 Have Transform only copy target_mobject if it must 1 年之前
  Grant Sanderson 0e60b124eb Only compute const_data_keys for unlocked data 1 年之前
  Grant Sanderson d263fa23fa Merge pull request #1986 from 3b1b/video-work 1 年之前
  Grant Sanderson 6f2cbc4d1f Merge branch 'master' of github.com:3b1b/manim into video-work 1 年之前
  Grant Sanderson 4e674e571c Merge pull request #1987 from 3b1b/interactive-scene-update 1 年之前
  Grant Sanderson be602930c3 Check that scene has a camera frame in pixel_to_point_coords 1 年之前
  Grant Sanderson 9cadfa1818 Make it so that copying a mobject will copy its name, if applicable 1 年之前
  Grant Sanderson b9d37a9f7e Add copy_frame_anim_call 1 年之前
  Grant Sanderson d0c6d4d386 Accept list of Vect3 as an input to Mobject.set_points 1 年之前
  Grant Sanderson 3c0d682efc Change clicking behavior in InteractiveScene 1 年之前
  Grant Sanderson 63dbe3b23f More direct check for family_members_with_points 1 年之前
  Grant Sanderson bd89056c8e Only recalculate outer_vert_indices when points are resized 1 年之前
  Grant Sanderson b9d6dcd67d Save _has_fill and _has_stroke to prevent unnecessary recalculation 1 年之前
  Grant Sanderson e5eed7c36a Batch render groups by Mobject type 1 年之前
  Grant Sanderson acb4b1c6b3 Finalize color at the vertex level, rather than the fragment level, for fill 1 年之前