Grant Sanderson
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7c561d3757
Edit set_program_uniform
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1 年之前 |
Grant Sanderson
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ac3db9b636
Add set_program_uniform function
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1 年之前 |
Grant Sanderson
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772ea792d0
Add check for null VMobject in shader init
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1 年之前 |
Grant Sanderson
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ee08c552bf
Remove ShaderWrapper.get_program_id
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1 年之前 |
Grant Sanderson
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c4777015fc
FIx Mobject.replace_shader_code
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1 年之前 |
Grant Sanderson
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d10745a379
Have CameraFrame.get_view_matrix and and CameraFrame.get_implied_camera_location use _data_has_changed instead of a refresh arg
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1 年之前 |
Grant Sanderson
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88959df7a8
Use set_color instead of set_rgba_array in vector_field
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1 年之前 |
Grant Sanderson
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3d0fe27c55
Simplify VMobject.set_rgba_array
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1 年之前 |
Grant Sanderson
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4629e08769
Ensure joint_products are computed at both the start and end of an animation
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1 年之前 |
Grant Sanderson
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009f9dd18b
Don't call become at the end of Transform
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1 年之前 |
Grant Sanderson
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7f940fbee4
Change how ShaderWrapper uniforms are handled
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1 年之前 |
Grant Sanderson
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fbcbbc9a58
Merge pull request #1988 from 3b1b/video-work
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1 年之前 |
Grant Sanderson
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1dcc678b2f
Make sure animating a VGroup uniforms will have an effect
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1 年之前 |
Grant Sanderson
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ad2e7144b4
Lock uniform keys, the same way data keys are
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1 年之前 |
Grant Sanderson
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e36719a21b
Use resize_points in Mobject.set_data
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1 年之前 |
Grant Sanderson
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c4d698a169
Have Transform only copy target_mobject if it must
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1 年之前 |
Grant Sanderson
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0e60b124eb
Only compute const_data_keys for unlocked data
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1 年之前 |
Grant Sanderson
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d263fa23fa
Merge pull request #1986 from 3b1b/video-work
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1 年之前 |
Grant Sanderson
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6f2cbc4d1f
Merge branch 'master' of github.com:3b1b/manim into video-work
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1 年之前 |
Grant Sanderson
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4e674e571c
Merge pull request #1987 from 3b1b/interactive-scene-update
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1 年之前 |
Grant Sanderson
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be602930c3
Check that scene has a camera frame in pixel_to_point_coords
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1 年之前 |
Grant Sanderson
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9cadfa1818
Make it so that copying a mobject will copy its name, if applicable
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1 年之前 |
Grant Sanderson
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b9d37a9f7e
Add copy_frame_anim_call
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1 年之前 |
Grant Sanderson
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d0c6d4d386
Accept list of Vect3 as an input to Mobject.set_points
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1 年之前 |
Grant Sanderson
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3c0d682efc
Change clicking behavior in InteractiveScene
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1 年之前 |
Grant Sanderson
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63dbe3b23f
More direct check for family_members_with_points
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1 年之前 |
Grant Sanderson
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bd89056c8e
Only recalculate outer_vert_indices when points are resized
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1 年之前 |
Grant Sanderson
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b9d6dcd67d
Save _has_fill and _has_stroke to prevent unnecessary recalculation
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1 年之前 |
Grant Sanderson
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e5eed7c36a
Batch render groups by Mobject type
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1 年之前 |
Grant Sanderson
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acb4b1c6b3
Finalize color at the vertex level, rather than the fragment level, for fill
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1 年之前 |