提交历史

作者 SHA1 备注 提交日期
  Grant Sanderson 6d23df0497 Clean up changes associated with fixing aspect ratio issue 1 月之前
  german2020 65e7943ff7 fix aspect_ratio other than 16:9 issue 1 年之前
  Grant Sanderson 285953b44d Add FRAME_SHAPE constant 1 年之前
  Grant Sanderson 6ec3d9f4a5 Add 'no_joint' to joint types 1 年之前
  Grant Sanderson 75979eb7d1 Add NULL_POINTS constant 1 年之前
  Grant Sanderson dec11a4b17 Rename np_vector type to Vect3 or Vect4 to make context clearer 1 年之前
  Grant Sanderson 43fd5e1aea Move custom type to manimlib.typing 1 年之前
  Grant Sanderson 02143001a4 Move RangeSpecifier to constants 1 年之前
  Grant Sanderson 4c894077d3 Add np_vector types to constants 1 年之前
  Grant Sanderson 5a309d41b7 Undo potentially undefined typing 1 年之前
  Grant Sanderson bab1f964bb Add types to constants 1 年之前
  Grant Sanderson e8c220a3f2 Add np_vector shorthand type to constants 1 年之前
  Grant Sanderson 5571c7d576 Kill config in transform.py 1 年之前
  Grant Sanderson 958002152e Define ManimColor type in constants 1 年之前
  Grant Sanderson 6decb0c32a Rename frame_rate -> fps 2 年之前
  Grant Sanderson 2ba9243067 Merge branch 'master' of github.com:3b1b/manim into video-work 2 年之前
  Grant Sanderson b4b72d1b68 Allow stretched-resizing 2 年之前
  Grant Sanderson d24b8ff48f Merge branch 'master' into master 2 年之前
  Grant Sanderson 5a34ca1fba Add MANIM_COLORS 2 年之前
  Grant Sanderson 68e2909af1 Mild cleanup to Scene interactivity 2 年之前
  YishiMichael 9ef9961d0e Sort imports 2 年之前
  YishiMichael 6ad8636fab Adjust some typings (#1765) 2 年之前
  Grant Sanderson df657c06c2 Add (admitedly silly) RADIANS constant 3 年之前
  Grant Sanderson 9fb6280f1d Added colormap 3 年之前
  Grant Sanderson 9df136c723 Remove color definition redundancy 3 年之前
  Grant Sanderson e1e7b1e6c1 Changes to make reduce the time of from manimlib import * 3 年之前
  Tony031218 314c847463 remove unused NOT_SETTING_FONT_MSG 3 年之前
  Grant Sanderson bf73938fd1 Move joint type map to constants 3 年之前
  Grant Sanderson 0b41457d4e Remove COLORMAPS 3 年之前
  Grant Sanderson fdcc8d4257 Add ability to manipulate a mobjects shader code from python, and in particular to give it a coloring function, e.g. with Mobject.set_color_by_xyz_func 3 年之前