Grant Sanderson
|
9a7bfdd1c9
For Surface, calculate normals with neighboring points
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2 月之前 |
Grant Sanderson
|
e7734ca84c
Fix TexturedSurface
|
1 年之前 |
Grant Sanderson
|
e950286fa4
Replace get_gl_Position -> emit_gl_Position
|
1 年之前 |
Grant Sanderson
|
b667d89e9b
Simplify get_gl_Position
|
1 年之前 |
Grant Sanderson
|
c3cd64f68c
Package reflectiveness, gloss and shadow into a single uniform "shading"
|
1 年之前 |
Grant Sanderson
|
a004c88e02
Consolidate functions associated with computing gl_Position
|
1 年之前 |
Grant Sanderson
|
59af903f14
Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning
|
3 年之前 |
Grant Sanderson
|
7b8677fd6c
Push all mention of the #INSERT convention to a note in the insert file
|
3 年之前 |
Grant Sanderson
|
065df65cf1
Reorganize how shader files sit in the shaders folder
|
3 年之前 |