Commit History

Author SHA1 Message Date
  Grant Sanderson e950286fa4 Replace get_gl_Position -> emit_gl_Position 1 year ago
  Grant Sanderson b667d89e9b Simplify get_gl_Position 1 year ago
  Grant Sanderson a004c88e02 Consolidate functions associated with computing gl_Position 1 year ago
  Grant Sanderson 59af903f14 Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 3 years ago
  Grant Sanderson ccefbc0dea Add is_fixed_in_frame uniform which allows mobjects to not get rotated by the camera 4 years ago
  Grant Sanderson 5d34cee014 Move frame resizing to get_gl_Position so that the screen rotation matrix remains det 1 4 years ago
  Grant Sanderson 725a7e3121 Enable 3d rotations 4 years ago
  Grant Sanderson e5d8f83dbf Implemented ImageMobject with shaders 4 years ago