pubspec.yaml 4.4 KB

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  1. name: flet_client
  2. description: A new Flutter project.
  3. # The following line prevents the package from being accidentally published to
  4. # pub.dev using `flutter pub publish`. This is preferred for private packages.
  5. publish_to: "none" # Remove this line if you wish to publish to pub.dev
  6. # The following defines the version and build number for your application.
  7. # A version number is three numbers separated by dots, like 1.2.43
  8. # followed by an optional build number separated by a +.
  9. # Both the version and the builder number may be overridden in flutter
  10. # build by specifying --build-name and --build-number, respectively.
  11. # In Android, build-name is used as versionName while build-number used as versionCode.
  12. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  13. # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
  14. # Read more about iOS versioning at
  15. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  16. version: 1.0.0+1
  17. environment:
  18. sdk: '>=3.0.0 <4.0.0'
  19. # Dependencies specify other packages that your package needs in order to work.
  20. # To automatically upgrade your package dependencies to the latest versions
  21. # consider running `flutter pub upgrade --major-versions`. Alternatively,
  22. # dependencies can be manually updated by changing the version numbers below to
  23. # the latest version available on pub.dev. To see which dependencies have newer
  24. # versions available, run `flutter pub outdated`.
  25. dependencies:
  26. flutter:
  27. sdk: flutter
  28. flet:
  29. path: ../packages/flet
  30. # --FAT_CLIENT_START--
  31. flet_audio:
  32. path: ../packages/flet_audio
  33. flet_video:
  34. path: ../packages/flet_video
  35. # --FAT_CLIENT_END--
  36. flet_lottie:
  37. path: ../packages/flet_lottie
  38. flet_map:
  39. path: ../packages/flet_map
  40. flet_rive:
  41. path: ../packages/flet_rive
  42. flet_audio_recorder:
  43. path: ../packages/flet_audio_recorder
  44. flet_permission_handler:
  45. path: ../packages/flet_permission_handler
  46. flet_geolocator:
  47. path: ../packages/flet_geolocator
  48. flet_webview:
  49. path: ../packages/flet_webview
  50. flet_flashlight:
  51. path: ../packages/flet_flashlight
  52. url_strategy: ^0.2.0
  53. cupertino_icons: ^1.0.6
  54. integration_test:
  55. sdk: flutter
  56. dev_dependencies:
  57. flutter_test:
  58. sdk: flutter
  59. # The "flutter_lints" package below contains a set of recommended lints to
  60. # encourage good coding practices. The lint set provided by the package is
  61. # activated in the `analysis_options.yaml` file located at the root of your
  62. # package. See that file for information about deactivating specific lint
  63. # rules and activating additional ones.
  64. flutter_lints: ^1.0.0
  65. # Docs: https://pub.dev/packages/flutter_launcher_icons
  66. flutter_launcher_icons: "^0.13.1"
  67. # For information on the generic Dart part of this file, see the
  68. # following page: https://dart.dev/tools/pub/pubspec
  69. # The following section is specific to Flutter.
  70. flutter:
  71. # The following line ensures that the Material Icons font is
  72. # included with your application, so that you can use the icons in
  73. # the material Icons class.
  74. uses-material-design: true
  75. # To add assets to your application, add an assets section, like this:
  76. # assets:
  77. # - images/a_dot_burr.jpeg
  78. # - images/a_dot_ham.jpeg
  79. # An image asset can refer to one or more resolution-specific "variants", see
  80. # https://flutter.dev/assets-and-images/#resolution-aware.
  81. # For details regarding adding assets from package dependencies, see
  82. # https://flutter.dev/assets-and-images/#from-packages
  83. # To add custom fonts to your application, add a fonts section here,
  84. # in this "flutter" section. Each entry in this list should have a
  85. # "family" key with the font family name, and a "fonts" key with a
  86. # list giving the asset and other descriptors for the font. For
  87. # example:
  88. # fonts:
  89. # - family: Schyler
  90. # fonts:
  91. # - asset: fonts/Schyler-Regular.ttf
  92. # - asset: fonts/Schyler-Italic.ttf
  93. # style: italic
  94. # - family: Trajan Pro
  95. # fonts:
  96. # - asset: fonts/TrajanPro.ttf
  97. # - asset: fonts/TrajanPro_Bold.ttf
  98. # weight: 700
  99. #
  100. # For details regarding fonts from package dependencies,
  101. # see https://flutter.dev/custom-fonts/#from-packages
  102. flutter_icons:
  103. android: true
  104. ios: true
  105. image_path: "assets/icon/flet-ios-1024.png"
  106. image_path_android: "assets/icon/flet-android-192.png"